Training

Force snapshot
Tick: β€” Trainable Units: β€” Queue Slots In Use: β€” Available Population: β€” Committed Population: β€”
Choose what to train

Each unit changes your military posture. Select based on what your realm needs β€” more offense, better defense, faster recovery, or general readiness.

Available units to train, including role, cost, time, prerequisites, and training actions
Unit Role Improves Cost / Unit Time / Unit Prerequisite Action
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Queue training
Select a unit to see its role, cost, training time, and effect on your military posture.
Current roster
Current troop roster showing available, locked, wounded, and total trained counts per unit
Unit Available Locked Wounded Total Trained
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Training queue
Training queue showing queued units, their status, completion tick, and cancel actions
Queue ID Unit Status Ends Tick Action
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Cancel requests apply on the next tick if accepted.

Current readiness

State: β€”

Current block: β€”

Best next action: β€”

Only actions supported by queue authority routes are exposed here.